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Submission to Pirate Jam 2019
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Devlog
Implementing simple slow-mo effect in GameMaker Studio
May 10, 2019
by
Berg
6
#gamemaker, #slowmo, #devtips
While working on my entry for Pirate Jam 2019, I was happy with parts of the game, but felt gameplay lacked the fun factor. At the time I had just learned particle effects in GMS and was chuffed with...
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Jam entry update
April 24, 2019
by
Berg
1
Implemented few features to add extra chaos for jam theme. New features Slow mo powerup Rapid fire powerup...
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